mach: update to latest mach/gpu API
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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6 changed files with 100 additions and 175 deletions
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@ -2,12 +2,11 @@ const std = @import("std");
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const glfw = @import("glfw");
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const gpu = @import("gpu");
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const c = @import("c.zig").c;
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const objc = @cImport({
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@cInclude("objc/message.h");
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});
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fn printUnhandledError(_: void, typ: gpu.ErrorType, message: [*:0]const u8) void {
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pub inline fn printUnhandledErrorCallback(typ: gpu.ErrorType, message: [*:0]const u8, _: void) void {
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switch (typ) {
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.validation => std.debug.print("gpu: validation error: {s}\n", .{message}),
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.out_of_memory => std.debug.print("gpu: out of memory: {s}\n", .{message}),
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@ -17,7 +16,6 @@ fn printUnhandledError(_: void, typ: gpu.ErrorType, message: [*:0]const u8) void
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}
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std.os.exit(1);
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}
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pub var printUnhandledErrorCallback = gpu.ErrorCallback.init(void, {}, printUnhandledError);
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fn getEnvVarOwned(allocator: std.mem.Allocator, key: []const u8) error{ OutOfMemory, InvalidUtf8 }!?[]u8 {
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return std.process.getEnvVarOwned(allocator, key) catch |err| switch (err) {
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@ -26,17 +24,17 @@ fn getEnvVarOwned(allocator: std.mem.Allocator, key: []const u8) error{ OutOfMem
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};
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}
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pub fn detectBackendType(allocator: std.mem.Allocator) !gpu.Adapter.BackendType {
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pub fn detectBackendType(allocator: std.mem.Allocator) !gpu.BackendType {
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const GPU_BACKEND = try getEnvVarOwned(allocator, "GPU_BACKEND");
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if (GPU_BACKEND) |backend| {
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defer allocator.free(backend);
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if (std.ascii.eqlIgnoreCase(backend, "opengl")) return .opengl;
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if (std.ascii.eqlIgnoreCase(backend, "opengles")) return .opengles;
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if (std.ascii.eqlIgnoreCase(backend, "null")) return .nul;
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if (std.ascii.eqlIgnoreCase(backend, "d3d11")) return .d3d11;
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if (std.ascii.eqlIgnoreCase(backend, "d3d12")) return .d3d12;
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if (std.ascii.eqlIgnoreCase(backend, "metal")) return .metal;
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if (std.ascii.eqlIgnoreCase(backend, "null")) return .nul;
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if (std.ascii.eqlIgnoreCase(backend, "vulkan")) return .vulkan;
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if (std.ascii.eqlIgnoreCase(backend, "opengl")) return .opengl;
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if (std.ascii.eqlIgnoreCase(backend, "opengles")) return .opengles;
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@panic("unknown GPU_BACKEND type");
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}
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@ -46,7 +44,26 @@ pub fn detectBackendType(allocator: std.mem.Allocator) !gpu.Adapter.BackendType
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return .vulkan;
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}
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pub fn glfwWindowHintsForBackend(backend: gpu.Adapter.BackendType) glfw.Window.Hints {
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pub const RequestAdapterResponse = struct {
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status: gpu.RequestAdapterStatus,
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adapter: *gpu.Adapter,
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message: ?[*:0]const u8,
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};
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pub inline fn requestAdapterCallback(
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status: gpu.RequestAdapterStatus,
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adapter: *gpu.Adapter,
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message: ?[*:0]const u8,
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context: *?RequestAdapterResponse,
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) void {
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context.* = RequestAdapterResponse{
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.status = status,
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.adapter = adapter,
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.message = message,
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};
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}
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pub fn glfwWindowHintsForBackend(backend: gpu.BackendType) glfw.Window.Hints {
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return switch (backend) {
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.opengl => .{
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// Ask for OpenGL 4.4 which is what the GL backend requires for compute shaders and
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@ -70,28 +87,6 @@ pub fn glfwWindowHintsForBackend(backend: gpu.Adapter.BackendType) glfw.Window.H
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};
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}
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pub fn discoverAdapters(instance: c.MachDawnNativeInstance, window: glfw.Window, typ: gpu.Adapter.BackendType) !void {
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switch (typ) {
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.opengl => {
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try glfw.makeContextCurrent(window);
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const adapter_options = c.MachDawnNativeAdapterDiscoveryOptions_OpenGL{
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.getProc = @ptrCast(fn ([*c]const u8) callconv(.C) ?*anyopaque, glfw.getProcAddress),
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};
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_ = c.machDawnNativeInstance_discoverAdapters(instance, @enumToInt(typ), &adapter_options);
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},
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.opengles => {
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try glfw.makeContextCurrent(window);
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const adapter_options = c.MachDawnNativeAdapterDiscoveryOptions_OpenGLES{
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.getProc = @ptrCast(fn ([*c]const u8) callconv(.C) ?*anyopaque, glfw.getProcAddress),
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};
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_ = c.machDawnNativeInstance_discoverAdapters(instance, @enumToInt(typ), &adapter_options);
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},
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else => {
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c.machDawnNativeInstance_discoverDefaultAdapters(instance);
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},
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}
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}
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pub fn detectGLFWOptions() glfw.BackendOptions {
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const target = @import("builtin").target;
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if (target.isDarwin()) return .{ .cocoa = true };
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@ -103,20 +98,18 @@ pub fn detectGLFWOptions() glfw.BackendOptions {
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}
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pub fn createSurfaceForWindow(
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native_instance: *const gpu.NativeInstance,
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instance: *gpu.Instance,
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window: glfw.Window,
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comptime glfw_options: glfw.BackendOptions,
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) gpu.Surface {
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) *gpu.Surface {
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const glfw_native = glfw.Native(glfw_options);
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const descriptor = if (glfw_options.win32) gpu.Surface.Descriptor{
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.windows_hwnd = .{
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.label = "basic surface",
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const extension = if (glfw_options.win32) gpu.Surface.Extension{
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.from_windows_hwnd = &.{
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.hinstance = std.os.windows.kernel32.GetModuleHandleW(null).?,
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.hwnd = glfw_native.getWin32Window(window),
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},
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} else if (glfw_options.x11) gpu.Surface.Descriptor{
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.xlib = .{
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.label = "basic surface",
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} else if (glfw_options.x11) gpu.Surface.Extension{
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.from_xlib_window = &.{
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.display = glfw_native.getX11Display(),
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.window = glfw_native.getX11Window(window),
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},
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@ -134,17 +127,14 @@ pub fn createSurfaceForWindow(
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const scale_factor = msgSend(ns_window, "backingScaleFactor", .{}, f64); // [ns_window backingScaleFactor]
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msgSend(layer.?, "setContentsScale:", .{scale_factor}, void); // [layer setContentsScale:scale_factor]
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break :blk gpu.Surface.Descriptor{
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.metal_layer = .{
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.label = "basic surface",
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.layer = layer.?,
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},
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};
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break :blk gpu.Surface.Extension{ .from_metal_layer = &.{ .layer = layer.? } };
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} else if (glfw_options.wayland) {
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@panic("Dawn does not yet have Wayland support, see https://bugs.chromium.org/p/dawn/issues/detail?id=1246&q=surface&can=2");
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@panic("TODO: this example does not support Wayland");
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} else unreachable;
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return native_instance.createSurface(&descriptor);
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return instance.createSurface(&gpu.Surface.Descriptor{
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.next_in_chain = extension,
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});
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}
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// Borrowed from https://github.com/hazeycode/zig-objcrt
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