diff --git a/examples/sprite/App.zig b/examples/sprite/App.zig index 61571373..1c090086 100644 --- a/examples/sprite/App.zig +++ b/examples/sprite/App.zig @@ -47,7 +47,7 @@ fn deinit( core: *mach.Core.Mod, sprite_pipeline: *gfx.SpritePipeline.Mod, ) !void { - sprite_pipeline.send(.init, .{}); + sprite_pipeline.send(.deinit, .{}); core.send(.deinit, .{}); } @@ -223,9 +223,10 @@ fn endFrame(game: *Mod, core: *mach.Core.Mod) !void { game.state().frame_render_pass.end(); const label = @tagName(name) ++ ".endFrame"; var command = game.state().frame_encoder.finish(&.{ .label = label }); - game.state().frame_encoder.release(); - defer command.release(); core.state().queue.submit(&[_]*gpu.CommandBuffer{command}); + command.release(); + game.state().frame_encoder.release(); + game.state().frame_render_pass.release(); // Present the frame core.send(.present_frame, .{}); @@ -248,7 +249,7 @@ fn endFrame(game: *Mod, core: *mach.Core.Mod) !void { // TODO: move this helper into gfx module fn loadTexture(core: *mach.Core.Mod, allocator: std.mem.Allocator) !*gpu.Texture { const device = core.state().device; - const queue = device.getQueue(); + const queue = core.state().queue; // Load the image from memory var img = try zigimg.Image.fromMemory(allocator, assets.sprites_sheet_png);