gpu: sort data struct TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 20 additions and 20 deletions
40
gpu/src/TODO
40
gpu/src/TODO
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@ -348,21 +348,12 @@ typedef struct WGPUFragmentState {
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WGPUColorTargetState const * targets;
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} WGPUFragmentState;
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typedef struct WGPUComputePassTimestampWrite {
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WGPUQuerySet querySet;
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uint32_t queryIndex;
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WGPUComputePassTimestampLocation location;
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} WGPUComputePassTimestampWrite;
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typedef struct WGPUExtent3D {
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uint32_t width;
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uint32_t height;
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uint32_t depthOrArrayLayers;
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} WGPUExtent3D;
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typedef struct WGPUExternalTextureBindingEntry {
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WGPUChainedStruct chain;
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WGPUExternalTexture externalTexture;
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@ -372,17 +363,32 @@ typedef struct WGPUExternalTextureBindingLayout {
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WGPUChainedStruct chain;
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} WGPUExternalTextureBindingLayout;
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typedef struct WGPUPrimitiveDepthClampingState {
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WGPUChainedStruct chain;
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bool clampDepth;
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} WGPUPrimitiveDepthClampingState;
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typedef struct WGPURenderPassTimestampWrite {
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WGPUQuerySet querySet;
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uint32_t queryIndex;
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WGPURenderPassTimestampLocation location;
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} WGPURenderPassTimestampWrite;
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typedef struct WGPUExtent3D {
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uint32_t width;
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uint32_t height;
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uint32_t depthOrArrayLayers;
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} WGPUExtent3D;
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typedef struct WGPUOrigin3D {
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uint32_t x;
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uint32_t y;
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uint32_t z;
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} WGPUOrigin3D;
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typedef struct WGPUPrimitiveDepthClampingState {
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WGPUChainedStruct chain;
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bool clampDepth;
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} WGPUPrimitiveDepthClampingState;
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typedef struct WGPURenderPassDepthStencilAttachment {
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WGPUTextureView view;
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WGPULoadOp depthLoadOp;
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@ -397,12 +403,6 @@ typedef struct WGPURenderPassDepthStencilAttachment {
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bool stencilReadOnly;
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} WGPURenderPassDepthStencilAttachment;
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typedef struct WGPURenderPassTimestampWrite {
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WGPUQuerySet querySet;
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uint32_t queryIndex;
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WGPURenderPassTimestampLocation location;
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} WGPURenderPassTimestampWrite;
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typedef struct WGPUStencilFaceState {
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WGPUCompareFunction compare;
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WGPUStencilOperation failOp;
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