gpu: implement Dawn renderPassEncoderSetLabel
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 3 deletions
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@ -929,9 +929,7 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn renderPassEncoderSetLabel(render_pass_encoder: *gpu.RenderPassEncoder, label: [*:0]const u8) void {
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_ = render_pass_encoder;
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_ = label;
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unreachable;
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procs.renderPassEncoderSetLabel.?(@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder), label);
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}
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pub inline fn renderPassEncoderSetPipeline(render_pass_encoder: *gpu.RenderPassEncoder, pipeline: *gpu.RenderPipeline) void {
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