fix machExit bug
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 2 deletions
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@ -31,8 +31,7 @@ pub const Module = struct {
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pub fn machExit(eng: *Engine) !void {
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try eng.send(.exit);
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var state = eng.mod.mach.state;
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state.exit = true;
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eng.mod.mach.state.exit = true;
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}
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};
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