examples: rename texture-light -> advanced-gen-texture-light
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 2 additions and 2 deletions
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@ -33,7 +33,7 @@ pub fn build(b: *std.build.Builder) void {
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.{ .name = "rotating-cube", .packages = &[_]Pkg{Packages.zmath} },
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.{ .name = "two-cubes", .packages = &[_]Pkg{Packages.zmath} },
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.{ .name = "instanced-cube", .packages = &[_]Pkg{Packages.zmath} },
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.{ .name = "texture-light", .packages = &[_]Pkg{Packages.zmath} },
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.{ .name = "advanced-gen-texture-light", .packages = &[_]Pkg{Packages.zmath} },
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}) |example| {
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const example_exe = b.addExecutable("example-" ++ example.name, "examples/" ++ example.name ++ "/main.zig");
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example_exe.setTarget(target);
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@ -1,6 +1,6 @@
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// in this example:
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// - comptime generated image data for texture
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// - Blinn-Phong lightning
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// - Blinn-Phong lighting
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// - several pipelines
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//
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// quit with escape, q or space
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