gpu: implement Device.popErrorScope
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
ec59471765
commit
8df0c70c69
3 changed files with 59 additions and 3 deletions
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@ -10,6 +10,7 @@ const Feature = @import("enums.zig").Feature;
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const ErrorType = @import("enums.zig").ErrorType;
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const ErrorFilter = @import("enums.zig").ErrorFilter;
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const Limits = @import("data.zig").Limits;
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const ErrorCallback = @import("structs.zig").ErrorCallback;
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const Queue = @import("Queue.zig");
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const ShaderModule = @import("ShaderModule.zig");
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const Surface = @import("Surface.zig");
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@ -72,9 +73,7 @@ pub const VTable = struct {
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// WGPU_EXPORT bool wgpuDeviceHasFeature(WGPUDevice device, WGPUFeature feature);
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injectError: fn (ptr: *anyopaque, type: ErrorType, message: [*:0]const u8) void,
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loseForTesting: fn (ptr: *anyopaque) void,
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// TODO: callback
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// popErrorScope: fn (ptr: *anyopaque, callback: ErrorCallback) bool,
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// WGPU_EXPORT bool wgpuDevicePopErrorScope(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
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popErrorScope: fn (ptr: *anyopaque, callback: *ErrorCallback) bool,
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pushErrorScope: fn (ptr: *anyopaque, filter: ErrorFilter) void,
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// TODO: callback
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// setDeviceLostCallback: fn (ptr: *anyopaque, callback: DeviceLostCallback) void,
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@ -108,6 +107,10 @@ pub inline fn loseForTesting(device: Device) void {
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device.vtable.loseForTesting(device.ptr);
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}
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pub inline fn popErrorScope(device: Device, callback: *ErrorCallback) bool {
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return device.vtable.popErrorScope(device.ptr, callback);
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}
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pub inline fn pushErrorScope(device: Device, filter: ErrorFilter) void {
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device.vtable.pushErrorScope(device.ptr, filter);
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}
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@ -217,6 +220,7 @@ test {
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_ = getQueue;
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_ = injectError;
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_ = loseForTesting;
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_ = popErrorScope;
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_ = createBindGroup;
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_ = pushErrorScope;
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_ = createBindGroupLayout;
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@ -49,6 +49,7 @@ const ErrorFilter = @import("enums.zig").ErrorFilter;
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const ImageCopyBuffer = @import("structs.zig").ImageCopyBuffer;
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const ImageCopyTexture = @import("structs.zig").ImageCopyTexture;
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const ErrorCallback = @import("structs.zig").ErrorCallback;
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const NativeInstance = @This();
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@ -333,6 +334,33 @@ const device_vtable = Device.VTable{
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c.wgpuDeviceLoseForTesting(@ptrCast(c.WGPUDevice, ptr));
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}
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}).loseForTesting,
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.popErrorScope = (struct {
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pub fn popErrorScope(
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ptr: *anyopaque,
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callback: *ErrorCallback,
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) bool {
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const cCallback = (struct {
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pub fn cCallback(
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typ: c.WGPUErrorType,
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message: [*c]const u8,
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userdata: ?*anyopaque,
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) callconv(.C) void {
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const callback_info = @ptrCast(*ErrorCallback, @alignCast(@alignOf(*ErrorCallback), userdata));
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callback_info.type_erased_callback(
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callback_info.type_erased_ctx,
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@intToEnum(ErrorType, typ),
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std.mem.span(message),
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);
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}
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}).cCallback;
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return c.wgpuDevicePopErrorScope(
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@ptrCast(c.WGPUDevice, ptr),
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cCallback,
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callback,
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);
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}
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}).popErrorScope,
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.createBindGroup = (struct {
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pub fn createBindGroup(ptr: *anyopaque, descriptor: *const BindGroup.Descriptor) BindGroup {
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var few_entries: [16]c.WGPUBindGroupEntry = undefined;
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@ -21,6 +21,7 @@ const RenderPassTimestampLocation = @import("enums.zig").RenderPassTimestampLoca
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const LoadOp = @import("enums.zig").LoadOp;
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const StoreOp = @import("enums.zig").StoreOp;
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const ColorWriteMask = @import("enums.zig").ColorWriteMask;
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const ErrorType = @import("enums.zig").ErrorType;
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pub const MultisampleState = struct {
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count: u32,
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@ -136,6 +137,28 @@ pub const ImageCopyTexture = struct {
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aspect: Texture.Aspect,
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};
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pub const ErrorCallback = struct {
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type_erased_ctx: *anyopaque,
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type_erased_callback: fn (ctx: *anyopaque, typ: ErrorType, message: [*:0]const u8) callconv(.Inline) void,
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pub fn init(
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comptime Context: type,
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ctx: *Context,
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comptime callback: fn (ctx: *Context, typ: ErrorType, message: [*:0]const u8) void,
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) ErrorCallback {
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const erased = (struct {
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pub inline fn erased(type_erased_ctx: *anyopaque, typ: ErrorType, message: [*:0]const u8) void {
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callback(@ptrCast(*Context, @alignCast(@alignOf(*Context), type_erased_ctx)), typ, message);
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}
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}).erased;
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return .{
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.type_erased_ctx = ctx,
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.type_erased_callback = erased,
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};
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}
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};
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test {
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_ = MultisampleState;
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_ = PrimitiveState;
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@ -151,4 +174,5 @@ test {
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_ = FragmentState;
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_ = ImageCopyBuffer;
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_ = ImageCopyTexture;
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_ = ErrorCallback;
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}
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