glfw: make Window attributes a proper enum
Helps hexops/mach#37 Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 75 additions and 74 deletions
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@ -2,74 +2,6 @@
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const c = @import("c.zig").c;
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// Input focus window attribute
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/// Input focus window hit or window attribute.
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pub const focused = c.GLFW_FOCUSED;
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/// Window iconification window attribute.
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pub const iconified = c.GLFW_ICONIFIED;
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// Window resize-ability window attribute
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pub const resizable = c.GLFW_RESIZABLE;
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/// Window visibility window attribute
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pub const visible = c.GLFW_VISIBLE;
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/// Window decoration window attribute
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pub const decorated = c.GLFW_DECORATED;
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/// Window auto-iconification window attribute
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pub const auto_iconify = c.GLFW_AUTO_ICONIFY;
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/// Window decoration window attribute
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pub const floating = c.GLFW_FLOATING;
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/// Window maximization window attribute
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pub const maximized = c.GLFW_MAXIMIZED;
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/// Window framebuffer transparency attribute
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pub const transparent_framebuffer = c.GLFW_TRANSPARENT_FRAMEBUFFER;
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/// Mouse cursor hover window attribute.
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pub const hovered = c.GLFW_HOVERED;
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/// Input focus on calling show window attribute
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pub const focus_on_show = c.GLFW_FOCUS_ON_SHOW;
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/// Context client API attribute.
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pub const client_api = c.GLFW_CLIENT_API;
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/// Context client API major version attribute.
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pub const context_version_major = c.GLFW_CONTEXT_VERSION_MAJOR;
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/// Context client API minor version attribute.
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pub const context_version_minor = c.GLFW_CONTEXT_VERSION_MINOR;
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/// Context client API revision number attribute.
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pub const context_revision = c.GLFW_CONTEXT_REVISION;
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/// Context robustness attribute.
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pub const context_robustness = c.GLFW_CONTEXT_ROBUSTNESS;
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/// OpenGL forward-compatibility attribute.
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pub const opengl_forward_compat = c.GLFW_OPENGL_FORWARD_COMPAT;
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/// Debug mode context attribute.
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pub const opengl_debug_context = c.GLFW_OPENGL_DEBUG_CONTEXT;
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/// OpenGL profile attribute.
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pub const opengl_profile = c.GLFW_OPENGL_PROFILE;
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/// Context flush-on-release attribute.
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pub const context_release_behavior = c.GLFW_CONTEXT_RELEASE_BEHAVIOR;
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/// Context error suppression attribute.
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pub const context_no_error = c.GLFW_CONTEXT_NO_ERROR;
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/// Context creation API attribute.
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pub const context_creation_api = c.GLFW_CONTEXT_CREATION_API;
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/// Window content area scaling window
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pub const scale_to_monitor = c.GLFW_SCALE_TO_MONITOR;
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