gpu: add Buffer.Descriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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775be75c90
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8f17a2f79b
2 changed files with 10 additions and 8 deletions
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@ -1,3 +1,5 @@
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const BufferUsage = @import("enums.zig").BufferUsage;
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const Buffer = @This();
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/// The type erased pointer to the Buffer implementation
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@ -33,10 +35,18 @@ pub inline fn setLabel(buf: Buffer, label: [:0]const u8) void {
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buf.vtable.setLabel(buf.ptr, label);
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}
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pub const Descriptor = struct {
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label: ?[*:0]const u8 = null,
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usage: BufferUsage,
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size: usize,
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mapped_at_creation: bool,
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};
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test "syntax" {
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_ = VTable;
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_ = reference;
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_ = release;
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_ = destroy;
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_ = setLabel;
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_ = Descriptor;
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}
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@ -40,14 +40,6 @@ typedef struct WGPUChainedStructOut {
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typedef struct WGPUBufferDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label;
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WGPUBufferUsageFlags usage;
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uint64_t size;
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bool mappedAtCreation;
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} WGPUBufferDescriptor;
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typedef struct WGPUCommandBufferDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label;
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