gpu: convert *opaque -> opaque for ExternalTexture
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 7 additions and 7 deletions
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@ -69,11 +69,11 @@ pub const Device = opaque {
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return Impl.deviceCreateErrorBuffer(device);
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}
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pub inline fn createErrorExternalTexture(device: *Device) ExternalTexture {
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pub inline fn createErrorExternalTexture(device: *Device) *ExternalTexture {
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return Impl.deviceCreateErrorExternalTexture(device);
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}
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pub inline fn createExternalTexture(device: *Device, external_texture_descriptor: *const ExternalTextureDescriptor) ExternalTexture {
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pub inline fn createExternalTexture(device: *Device, external_texture_descriptor: *const ExternalTextureDescriptor) *ExternalTexture {
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return Impl.deviceCreateExternalTexture(device, external_texture_descriptor);
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}
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