gpu: implement CommandEncoder.beginComputePass
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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fad7c847d0
commit
911bb8f4b5
3 changed files with 43 additions and 3 deletions
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@ -1,3 +1,4 @@
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const ComputePassEncoder = @import("ComputePassEncoder.zig");
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const RenderPassEncoder = @import("RenderPassEncoder.zig");
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const CommandBuffer = @import("CommandBuffer.zig");
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const QuerySet = @import("QuerySet.zig");
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@ -12,9 +13,7 @@ vtable: *const VTable,
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pub const VTable = struct {
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reference: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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// TODO:
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// beginComputePass: fn (ptr: *anyopaque, descriptor: *const ComputePassDescriptor) void,
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// WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor);
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beginComputePass: fn (ptr: *anyopaque, descriptor: *const ComputePassEncoder.Descriptor) ComputePassEncoder,
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beginRenderPass: fn (ptr: *anyopaque, descriptor: *const RenderPassEncoder.Descriptor) RenderPassEncoder,
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// clearBuffer: fn (ptr: *anyopaque, buffer: Buffer, offset: u64, size: u64) void,
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// WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size);
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@ -48,6 +47,10 @@ pub inline fn release(enc: CommandEncoder) void {
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enc.vtable.release(enc.ptr);
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}
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pub inline fn beginComputePass(enc: CommandEncoder, descriptor: *const ComputePassEncoder.Descriptor) ComputePassEncoder {
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return enc.vtable.beginComputePass(enc.ptr, descriptor);
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}
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pub inline fn beginRenderPass(enc: CommandEncoder, descriptor: *const RenderPassEncoder.Descriptor) RenderPassEncoder {
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return enc.vtable.beginRenderPass(enc.ptr, descriptor);
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}
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@ -84,6 +87,7 @@ test {
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_ = VTable;
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_ = reference;
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_ = release;
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_ = beginComputePass;
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_ = beginRenderPass;
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_ = finish;
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_ = insertDebugMarker;
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