gpu: update defaults/optionality for ColorTargetState/VertexState

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 09:22:39 -07:00 committed by Stephen Gutekanst
parent e1a0c6dee6
commit 937d0120a3
3 changed files with 9 additions and 7 deletions

View file

@ -35,7 +35,7 @@ pub const ExternalTextureDescriptor = extern struct {
plane0: TextureView,
plane1: ?TextureView,
do_yuv_to_rgb_conversion_only: bool,
yuv_to_rgb_conversion_matrix: ?[*]const f32 = null, // nullable
yuv_to_rgb_conversion_matrix: ?[*]const f32 = null,
src_transform_function_parameters: [*]const f32,
dst_transform_function_parameters: [*]const f32,
gamut_conversion_matrix: [*]const f32,

View file

@ -113,7 +113,7 @@ pub const RenderPassDescriptor = extern struct {
label: ?[*:0]const u8 = null,
color_attachment_count: u32,
color_attachments: [*]const types.RenderPassColorAttachment,
depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable
depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null,
occlusion_query_set: ?query_set.QuerySet,
timestamp_write_count: u32,
timestamp_writes: [*]const RenderPassTimestampWrite,

View file

@ -610,8 +610,8 @@ pub const VertexBufferLayout = extern struct {
pub const ColorTargetState = extern struct {
next_in_chain: *const ChainedStruct,
format: TextureFormat,
blend: ?*const BlendState = null,
write_mask: ColorWriteMaskFlags,
blend: ?*const BlendState,
write_mask: ColorWriteMaskFlags = ColorWriteMaskFlags.all,
};
pub const VertexState = extern struct {
@ -628,10 +628,12 @@ pub const FragmentState = extern struct {
next_in_chain: *const ChainedStruct,
module: ShaderModule,
entry_point: [*:0]const u8,
constant_count: u32,
constants: [*]const ConstantEntry,
constant_count: u32 = 0,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
constants: ?[*]const ConstantEntry = null,
target_count: u32,
targets: [*]const ColorTargetState,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
targets: ?[*]const ColorTargetState,
};
test "BackendType name" {