gpu: update defaults/optionality for ColorTargetState/VertexState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 9 additions and 7 deletions
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@ -35,7 +35,7 @@ pub const ExternalTextureDescriptor = extern struct {
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plane0: TextureView,
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plane1: ?TextureView,
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do_yuv_to_rgb_conversion_only: bool,
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yuv_to_rgb_conversion_matrix: ?[*]const f32 = null, // nullable
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yuv_to_rgb_conversion_matrix: ?[*]const f32 = null,
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src_transform_function_parameters: [*]const f32,
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dst_transform_function_parameters: [*]const f32,
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gamut_conversion_matrix: [*]const f32,
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