gpu: make RenderPassEncoder.executeBundles API use a slice helper

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-11 12:48:48 -07:00 committed by Stephen Gutekanst
parent c09b587db9
commit 94568052f5
2 changed files with 10 additions and 3 deletions

View file

@ -157,6 +157,7 @@ The slice helpers are:
* `CommandEncoder.writeBuffer`
* `Queue.writeTexture`
* `Queue.writeBuffer`
* `RenderPassEncoder.executeBundles`
### Typed callbacks
@ -221,6 +222,5 @@ The following are definitive candidates for helpers we haven't implemented yet:
* `gpu.ComputePassEncoder.setBindGroup` (slice param)
* `gpu.Device.enumerateFeatures` (owned slice)
* `gpu.RenderBundleEncoder.setBindGroup` (slice param)
* `gpu.RenderPassEncoder.executeBundles` (slice param)
* `gpu.RenderPassEncoder.setBindGroup` (slice param)
* Other `next_in_chain` extensions (look at dawn.json after the bug to get this documented was fixed)

View file

@ -43,8 +43,15 @@ pub const RenderPassEncoder = opaque {
Impl.renderPassEncoderEndOcclusionQuery(render_pass_encoder);
}
pub inline fn executeBundles(render_pass_encoder: *RenderPassEncoder, bundles_count: u32, bundles: [*]const *const RenderBundle) void {
Impl.renderPassEncoderExecuteBundles(render_pass_encoder, bundles_count, bundles);
pub inline fn executeBundles(
render_pass_encoder: *RenderPassEncoder,
bundles: []*const RenderBundle,
) void {
Impl.renderPassEncoderExecuteBundles(
render_pass_encoder,
@intCast(u32, bundles.len),
bundles.ptr,
);
}
pub inline fn insertDebugMarker(render_pass_encoder: *RenderPassEncoder, marker_label: [*:0]const u8) void {