gpu: make RenderPassEncoder.executeBundles API use a slice helper
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 10 additions and 3 deletions
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@ -157,6 +157,7 @@ The slice helpers are:
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* `CommandEncoder.writeBuffer`
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* `Queue.writeTexture`
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* `Queue.writeBuffer`
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* `RenderPassEncoder.executeBundles`
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### Typed callbacks
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@ -221,6 +222,5 @@ The following are definitive candidates for helpers we haven't implemented yet:
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* `gpu.ComputePassEncoder.setBindGroup` (slice param)
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* `gpu.Device.enumerateFeatures` (owned slice)
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* `gpu.RenderBundleEncoder.setBindGroup` (slice param)
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* `gpu.RenderPassEncoder.executeBundles` (slice param)
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* `gpu.RenderPassEncoder.setBindGroup` (slice param)
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* Other `next_in_chain` extensions (look at dawn.json after the bug to get this documented was fixed)
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