glfw: add Window.getFramebufferSize

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2021-07-23 17:35:33 -07:00
parent 7cbe13941e
commit 96ee2a1dc6

View file

@ -488,6 +488,24 @@ pub inline fn setAspectRatio(self: Window, numerator: usize, denominator: usize)
try getError(); try getError();
} }
/// Retrieves the size of the framebuffer of the specified window.
///
/// This function retrieves the size, in pixels, of the framebuffer of the specified window. If you
/// wish to retrieve the size of the window in screen coordinates, see @ref glfwGetWindowSize.
///
/// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError.
///
/// @thread_safety This function must only be called from the main thread.
///
/// see also: window_fbsize, glfwWindow.setFramebufferSizeCallback
pub inline fn getFramebufferSize(self: Window) Error!Size {
var width: c_int = 0;
var height: c_int = 0;
c.glfwGetFramebufferSize(self.handle, &width, &height);
try getError();
return Size{ .width = @intCast(usize, width), .height = @intCast(usize, height) };
}
test "defaultHints" { test "defaultHints" {
const glfw = @import("main.zig"); const glfw = @import("main.zig");
try glfw.init(); try glfw.init();
@ -689,3 +707,19 @@ test "setAspectRatio" {
try window.setAspectRatio(4, 3); try window.setAspectRatio(4, 3);
} }
test "getFramebufferSize" {
const glfw = @import("main.zig");
try glfw.init();
defer glfw.terminate();
const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
// return without fail, because most of our CI environments are headless / we cannot open
// windows on them.
std.debug.print("note: failed to create window: {}\n", .{err});
return;
};
defer window.destroy();
_ = try window.getFramebufferSize();
}