gpu: implement Dawn computePassEncoderDispatchWorkgroups
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 6 additions and 5 deletions
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@ -316,11 +316,12 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn computePassEncoderDispatchWorkgroups(compute_pass_encoder: *gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
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_ = compute_pass_encoder;
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_ = workgroup_count_x;
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_ = workgroup_count_y;
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_ = workgroup_count_z;
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unreachable;
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procs.computePassEncoderDispatchWorkgroups.?(
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@ptrCast(c.WGPUComputePassEncoder, compute_pass_encoder),
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workgroup_count_x,
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workgroup_count_y,
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workgroup_count_z,
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);
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}
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pub inline fn computePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: *gpu.ComputePassEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void {
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