gpu: implement Dawn computePassEncoderDispatchWorkgroups

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:40:22 -07:00 committed by Stephen Gutekanst
parent e3d0bc5e23
commit 97954219cb

View file

@ -316,11 +316,12 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn computePassEncoderDispatchWorkgroups(compute_pass_encoder: *gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void { pub inline fn computePassEncoderDispatchWorkgroups(compute_pass_encoder: *gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
_ = compute_pass_encoder; procs.computePassEncoderDispatchWorkgroups.?(
_ = workgroup_count_x; @ptrCast(c.WGPUComputePassEncoder, compute_pass_encoder),
_ = workgroup_count_y; workgroup_count_x,
_ = workgroup_count_z; workgroup_count_y,
unreachable; workgroup_count_z,
);
} }
pub inline fn computePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: *gpu.ComputePassEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void { pub inline fn computePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: *gpu.ComputePassEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void {