core: win32: various improvements (#1255)
Signed-off-by: Stephen Gutekanst <stephen@hexops.com> Authored-by: Hordur Johannsson <hordurj@gmail.com>
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6 changed files with 324 additions and 206 deletions
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@ -110,7 +110,7 @@ fn updatePipeline(
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// TODO(d3d12): #1217
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// changed the uv_transform to 4x4. The 3x3 causes issues with d3d12/hlsl
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transforms: []Mat4x4,
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uv_transforms: []Mat4x4,
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uv_transforms: []Mat4x4,
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sizes: []Vec2,
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pub fn lessThan(ctx: @This(), a: usize, b: usize) bool {
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