gpu: update RenderBundleEncoder.setBindGroup defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:16:24 -07:00 committed by Stephen Gutekanst
parent 369a2d8980
commit 98d88a8eb0
2 changed files with 6 additions and 4 deletions

View file

@ -153,7 +153,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "renderBundleEncoderInsertDebugMarker", fn (render_bundle_encoder: gpu.RenderBundleEncoder, marker_label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderPopDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderPushDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderSetIndexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, buffer: gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderSetLabel", fn (render_bundle_encoder: gpu.RenderBundleEncoder, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "renderBundleEncoderSetPipeline", fn (render_bundle_encoder: gpu.RenderBundleEncoder, pipeline: gpu.RenderPipeline) callconv(.Inline) void);
@ -915,7 +915,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
export fn wgpuRenderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
export fn wgpuRenderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
T.renderBundleEncoderSetBindGroup(render_bundle_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}
@ -2085,7 +2085,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn renderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
pub inline fn renderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
_ = render_bundle_encoder;
_ = group_index;
_ = group;

View file

@ -41,7 +41,9 @@ pub const RenderBundleEncoder = *opaque {
Impl.renderBundleEncoderPushDebugGroup(render_bundle_encoder, group_label);
}
pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
/// Default `dynamic_offsets_count`: 0
/// Default `dynamic_offsets`: `null`
pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
Impl.renderBundleEncoderSetBindGroup(render_bundle_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}