gpu: update RenderBundleEncoder.setBindGroup defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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369a2d8980
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2 changed files with 6 additions and 4 deletions
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@ -153,7 +153,7 @@ pub fn Interface(comptime T: type) type {
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assertDecl(T, "renderBundleEncoderInsertDebugMarker", fn (render_bundle_encoder: gpu.RenderBundleEncoder, marker_label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderPopDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderPushDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderSetIndexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, buffer: gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderSetLabel", fn (render_bundle_encoder: gpu.RenderBundleEncoder, label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "renderBundleEncoderSetPipeline", fn (render_bundle_encoder: gpu.RenderBundleEncoder, pipeline: gpu.RenderPipeline) callconv(.Inline) void);
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@ -915,7 +915,7 @@ pub fn Export(comptime T: type) type {
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}
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// WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
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export fn wgpuRenderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
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export fn wgpuRenderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
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T.renderBundleEncoderSetBindGroup(render_bundle_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
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}
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@ -2085,7 +2085,7 @@ pub const StubInterface = Interface(struct {
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unreachable;
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}
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pub inline fn renderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
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pub inline fn renderBundleEncoderSetBindGroup(render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
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_ = render_bundle_encoder;
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_ = group_index;
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_ = group;
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@ -41,7 +41,9 @@ pub const RenderBundleEncoder = *opaque {
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Impl.renderBundleEncoderPushDebugGroup(render_bundle_encoder, group_label);
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}
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pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
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/// Default `dynamic_offsets_count`: 0
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/// Default `dynamic_offsets`: `null`
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pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
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Impl.renderBundleEncoderSetBindGroup(render_bundle_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
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}
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