gpu: correct nullable slice / _count-ed pointers (bug in Dawn docs)

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 09:57:07 -07:00 committed by Stephen Gutekanst
parent 6219013fad
commit 9a5ae0c80f

View file

@ -87,7 +87,8 @@ pub const RenderBundleEncoderDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
label: ?[*:0]const u8 = null,
color_formats_count: u32,
color_formats: [*]const TextureFormat,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
color_formats: ?[*]const TextureFormat,
depth_stencil_format: TextureFormat = .undef,
sample_count: u32 = 1,
depth_read_only: bool = false,