gpu: correct nullable slice / _count-ed pointers (bug in Dawn docs)
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 2 additions and 1 deletions
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@ -87,7 +87,8 @@ pub const RenderBundleEncoderDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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color_formats_count: u32,
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color_formats: [*]const TextureFormat,
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// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
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color_formats: ?[*]const TextureFormat,
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depth_stencil_format: TextureFormat = .undef,
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sample_count: u32 = 1,
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depth_read_only: bool = false,
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