gpu: implement Dawn deviceCreateRenderBundleEncoder

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:17:37 -07:00 committed by Stephen Gutekanst
parent d8b5d62634
commit 9a9a1c12dc

View file

@ -468,9 +468,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn deviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoder.Descriptor) *gpu.RenderBundleEncoder { pub inline fn deviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoder.Descriptor) *gpu.RenderBundleEncoder {
_ = device; return @ptrCast(*gpu.RenderBundleEncoder, procs.deviceCreateRenderBundleEncoder.?(
_ = descriptor; @ptrCast(c.WGPUDevice, device),
unreachable; @ptrCast(*const c.WGPURenderBundleEncoderDescriptor, descriptor),
));
} }
pub inline fn deviceCreateRenderPipeline(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor) *gpu.RenderPipeline { pub inline fn deviceCreateRenderPipeline(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor) *gpu.RenderPipeline {