gpu: internalize Buffer types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:42:50 -07:00 committed by Stephen Gutekanst
parent e10432834b
commit 9ba109f659
4 changed files with 76 additions and 77 deletions

View file

@ -3,7 +3,6 @@ const QueueDescriptor = @import("queue.zig").QueueDescriptor;
const BindGroup = @import("bind_group.zig").BindGroup;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const Buffer = @import("buffer.zig").Buffer;
const BufferDescriptor = @import("buffer.zig").BufferDescriptor;
const CommandEncoder = @import("command_encoder.zig").CommandEncoder;
const CommandEncoderDescriptor = @import("command_encoder.zig").CommandEncoderDescriptor;
const ComputePipeline = @import("compute_pipeline.zig").ComputePipeline;
@ -48,7 +47,7 @@ pub const Device = opaque {
return Impl.deviceCreateBindGroupLayout(device, descriptor);
}
pub inline fn createBuffer(device: *Device, descriptor: *const BufferDescriptor) *Buffer {
pub inline fn createBuffer(device: *Device, descriptor: *const Buffer.Descriptor) *Buffer {
return Impl.deviceCreateBuffer(device, descriptor);
}