gpu: internalize Buffer types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:42:50 -07:00 committed by Stephen Gutekanst
parent e10432834b
commit 9ba109f659
4 changed files with 76 additions and 77 deletions

View file

@ -35,8 +35,8 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "bufferGetConstMappedRange", fn (buffer: *gpu.Buffer, offset: usize, size: usize) callconv(.Inline) ?*const anyopaque);
assertDecl(T, "bufferGetMappedRange", fn (buffer: *gpu.Buffer, offset: usize, size: usize) callconv(.Inline) ?*anyopaque);
assertDecl(T, "bufferGetSize", fn (buffer: *gpu.Buffer) callconv(.Inline) u64);
assertDecl(T, "bufferGetUsage", fn (buffer: *gpu.Buffer) callconv(.Inline) gpu.BufferUsage);
assertDecl(T, "bufferMapAsync", fn (buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) callconv(.Inline) void);
assertDecl(T, "bufferGetUsage", fn (buffer: *gpu.Buffer) callconv(.Inline) gpu.Buffer.Usage);
assertDecl(T, "bufferMapAsync", fn (buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.Buffer.MapCallback, userdata: *anyopaque) callconv(.Inline) void);
assertDecl(T, "bufferSetLabel", fn (buffer: *gpu.Buffer, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "bufferUnmap", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
assertDecl(T, "bufferReference", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
@ -81,7 +81,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "computePipelineRelease", fn (compute_pipeline: *gpu.ComputePipeline) callconv(.Inline) void);
assertDecl(T, "deviceCreateBindGroup", fn (device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) callconv(.Inline) *gpu.BindGroup);
assertDecl(T, "deviceCreateBindGroupLayout", fn (device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) callconv(.Inline) *gpu.BindGroupLayout);
assertDecl(T, "deviceCreateBuffer", fn (device: *gpu.Device, descriptor: *const gpu.BufferDescriptor) callconv(.Inline) *gpu.Buffer);
assertDecl(T, "deviceCreateBuffer", fn (device: *gpu.Device, descriptor: *const gpu.Buffer.Descriptor) callconv(.Inline) *gpu.Buffer);
assertDecl(T, "deviceCreateCommandEncoder", fn (device: *gpu.Device, descriptor: ?*const gpu.CommandEncoderDescriptor) callconv(.Inline) *gpu.CommandEncoder);
assertDecl(T, "deviceCreateComputePipeline", fn (device: *gpu.Device, descriptor: *const gpu.ComputePipelineDescriptor) callconv(.Inline) *gpu.ComputePipeline);
assertDecl(T, "deviceCreateComputePipelineAsync", fn (device: *gpu.Device, descriptor: *const gpu.ComputePipelineDescriptor, callback: gpu.CreateComputePipelineAsyncCallback, userdata: *anyopaque) callconv(.Inline) void);
@ -327,14 +327,14 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUBufferUsage wgpuBufferGetUsage(WGPUBuffer buffer);
export fn wgpuBufferGetUsage(buffer: *gpu.Buffer) gpu.BufferUsage {
export fn wgpuBufferGetUsage(buffer: *gpu.Buffer) gpu.Buffer.Usage {
return T.bufferGetUsage(buffer);
}
// TODO: Zig cannot currently export a packed struct gpu.MapModeFlags, so we use a u32 for
// now.
// WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
export fn wgpuBufferMapAsync(buffer: *gpu.Buffer, mode: u32, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
export fn wgpuBufferMapAsync(buffer: *gpu.Buffer, mode: u32, offset: usize, size: usize, callback: gpu.Buffer.MapCallback, userdata: *anyopaque) void {
T.bufferMapAsync(buffer, @bitCast(gpu.MapModeFlags, mode), offset, size, callback, userdata);
}
@ -558,8 +558,8 @@ pub fn Export(comptime T: type) type {
return T.deviceCreateBindGroupLayout(device, descriptor);
}
// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor);
export fn wgpuDeviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.BufferDescriptor) *gpu.Buffer {
// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBuffer.Descriptor const * descriptor);
export fn wgpuDeviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.Buffer.Descriptor) *gpu.Buffer {
return T.deviceCreateBuffer(device, descriptor);
}
@ -1336,12 +1336,12 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn bufferGetUsage(buffer: *gpu.Buffer) gpu.BufferUsage {
pub inline fn bufferGetUsage(buffer: *gpu.Buffer) gpu.Buffer.Usage {
_ = buffer;
unreachable;
}
pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.Buffer.MapCallback, userdata: *anyopaque) void {
_ = buffer;
_ = mode;
_ = offset;
@ -1629,7 +1629,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.BufferDescriptor) *gpu.Buffer {
pub inline fn deviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.Buffer.Descriptor) *gpu.Buffer {
_ = device;
_ = descriptor;
unreachable;