gpu: implement Device.createCommandEncoder

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 20:29:32 -07:00 committed by Stephen Gutekanst
parent 117ad5dc3b
commit 9c7aa55273
2 changed files with 15 additions and 1 deletions

View file

@ -13,6 +13,7 @@ const ShaderModule = @import("ShaderModule.zig");
const Surface = @import("Surface.zig");
const SwapChain = @import("SwapChain.zig");
const RenderPipeline = @import("RenderPipeline.zig");
const CommandEncoder = @import("CommandEncoder.zig");
const Device = @This();
@ -26,7 +27,7 @@ pub const VTable = struct {
// WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor);
// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor);
// WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPUCommandEncoderDescriptor const * descriptor);
createCommandEncoder: fn (ptr: *anyopaque, descriptor: *const CommandEncoder.Descriptor) CommandEncoder,
// WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor);
// WGPU_EXPORT void wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata);
// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateErrorBuffer(WGPUDevice device);
@ -82,6 +83,10 @@ pub inline fn destroy(device: Device) void {
device.vtable.destroy(device.ptr);
}
pub inline fn createCommandEncoder(device: Device, descriptor: *const CommandEncoder.Descriptor) CommandEncoder {
return device.vtable.createCommandEncoder(device.ptr, descriptor);
}
pub inline fn createRenderPipeline(device: Device, descriptor: *const RenderPipeline.Descriptor) RenderPipeline {
return device.vtable.createRenderPipeline(device.ptr, descriptor);
}