module: object recycling

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-09-30 01:21:31 -07:00 committed by Emi Gutekanst
parent 8054d03b4d
commit 9d134dc72d
15 changed files with 396 additions and 90 deletions

View file

@ -23,7 +23,7 @@ pub fn deinit(app: *App) void {
pub fn init(
app: *App,
core: *mach.Core,
app_mod: mach.Functions(App),
app_mod: mach.Mod(App),
) !void {
core.on_tick = app_mod.id.tick;
core.on_exit = app_mod.id.deinit;

View file

@ -11,7 +11,7 @@ pub fn main() !void {
const allocator = std.heap.c_allocator;
// The set of Mach modules our application may use.
var mods = Modules.init(allocator);
var mods = try Modules.init(allocator);
// On some platforms, you can drive the mach.Core main loop yourself - but this isn't possible
// on all platforms. If mach.Core.non_blocking is set to true, and the platform supports