gpu: implement Dawn renderPipelineGetBindGroupLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 19:14:51 -07:00 committed by Stephen Gutekanst
parent 72ec40e8d1
commit 9e61a4b214

View file

@ -1049,9 +1049,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn renderPipelineGetBindGroupLayout(render_pipeline: *gpu.RenderPipeline, group_index: u32) *gpu.BindGroupLayout { pub inline fn renderPipelineGetBindGroupLayout(render_pipeline: *gpu.RenderPipeline, group_index: u32) *gpu.BindGroupLayout {
_ = render_pipeline; return @ptrCast(*gpu.BindGroupLayout, procs.renderPipelineGetBindGroupLayout.?(
_ = group_index; @ptrCast(c.WGPURenderPipeline, render_pipeline),
unreachable; group_index,
));
} }
pub inline fn renderPipelineSetLabel(render_pipeline: *gpu.RenderPipeline, label: [*:0]const u8) void { pub inline fn renderPipelineSetLabel(render_pipeline: *gpu.RenderPipeline, label: [*:0]const u8) void {