gpu: add CommandEncoder.setLabel
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 10 additions and 1 deletions
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@ -23,7 +23,7 @@ pub const VTable = struct {
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// WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder);
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// WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, char const * groupLabel);
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// WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset);
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// WGPU_EXPORT void wgpuCommandEncoderSetLabel(WGPUCommandEncoder commandEncoder, char const * label);
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setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
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// WGPU_EXPORT void wgpuCommandEncoderWriteBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const * data, uint64_t size);
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// WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
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};
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@ -36,6 +36,10 @@ pub inline fn release(enc: CommandEncoder) void {
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enc.vtable.release(enc.ptr);
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}
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pub inline fn setLabel(enc: CommandEncoder, label: [:0]const u8) void {
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enc.vtable.setLabel(enc.ptr, label);
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}
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test "syntax" {
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_ = VTable;
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_ = reference;
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