gpu: implement RenderBundleEncoder.drawIndirect

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 21:00:37 -07:00 committed by Stephen Gutekanst
parent e8c50ad878
commit 9e7f0796f6
2 changed files with 14 additions and 14 deletions

View file

@ -1155,15 +1155,15 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
); );
} }
}).drawIndexedIndirect, }).drawIndexedIndirect,
// .drawIndirect = (struct { .drawIndirect = (struct {
// pub fn drawIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void { pub fn drawIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void {
// c.wgpuRenderBundleEncoderDrawIndexedIndirect( c.wgpuRenderBundleEncoderDrawIndexedIndirect(
// @ptrCast(c.WGPURenderBundleEncoder, ptr), @ptrCast(c.WGPURenderBundleEncoder, ptr),
// @ptrCast(c.WGPUBuffer, indirect_buffer.ptr), @ptrCast(c.WGPUBuffer, indirect_buffer.ptr),
// indirect_offset, indirect_offset,
// ); );
// } }
// }).drawIndirect, }).drawIndirect,
// .beginOcclusionQuery = (struct { // .beginOcclusionQuery = (struct {
// pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void { // pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void {
// c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index); // c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index);

View file

@ -27,8 +27,7 @@ pub const VTable = struct {
first_instance: u32, first_instance: u32,
) void, ) void,
drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void, drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
// drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void, drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
// WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
// finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) void, // finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) void,
// WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor); // WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor);
// insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void, // insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
@ -81,9 +80,9 @@ pub inline fn drawIndexedIndirect(enc: RenderBundleEncoder, indirect_buffer: Buf
enc.vtable.drawIndexedIndirect(enc.ptr, indirect_buffer, indirect_offset); enc.vtable.drawIndexedIndirect(enc.ptr, indirect_buffer, indirect_offset);
} }
// pub inline fn drawIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void { pub inline fn drawIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
// enc.vtable.drawIndirect(enc.ptr, indirect_buffer, indirect_offset); enc.vtable.drawIndirect(enc.ptr, indirect_buffer, indirect_offset);
// } }
// pub inline fn beginOcclusionQuery(enc: RenderBundleEncoder, query_index: u32) void { // pub inline fn beginOcclusionQuery(enc: RenderBundleEncoder, query_index: u32) void {
// enc.vtable.beginOcclusionQuery(enc.ptr, query_index); // enc.vtable.beginOcclusionQuery(enc.ptr, query_index);
@ -194,5 +193,6 @@ test {
_ = draw; _ = draw;
_ = drawIndexed; _ = drawIndexed;
_ = drawIndexedIndirect; _ = drawIndexedIndirect;
_ = drawIndirect;
_ = Descriptor; _ = Descriptor;
} }