gpu: implement RenderBundleEncoder.drawIndirect
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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e8c50ad878
commit
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2 changed files with 14 additions and 14 deletions
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@ -1155,15 +1155,15 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
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);
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}
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}).drawIndexedIndirect,
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// .drawIndirect = (struct {
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// pub fn drawIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void {
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// c.wgpuRenderBundleEncoderDrawIndexedIndirect(
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// @ptrCast(c.WGPURenderBundleEncoder, ptr),
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// @ptrCast(c.WGPUBuffer, indirect_buffer.ptr),
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// indirect_offset,
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// );
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// }
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// }).drawIndirect,
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.drawIndirect = (struct {
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pub fn drawIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void {
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c.wgpuRenderBundleEncoderDrawIndexedIndirect(
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@ptrCast(c.WGPURenderBundleEncoder, ptr),
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@ptrCast(c.WGPUBuffer, indirect_buffer.ptr),
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indirect_offset,
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);
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}
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}).drawIndirect,
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// .beginOcclusionQuery = (struct {
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// pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void {
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// c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index);
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@ -27,8 +27,7 @@ pub const VTable = struct {
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first_instance: u32,
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) void,
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drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
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// drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
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// WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
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drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
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// finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) void,
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// WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor);
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// insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
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@ -81,9 +80,9 @@ pub inline fn drawIndexedIndirect(enc: RenderBundleEncoder, indirect_buffer: Buf
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enc.vtable.drawIndexedIndirect(enc.ptr, indirect_buffer, indirect_offset);
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}
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// pub inline fn drawIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
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// enc.vtable.drawIndirect(enc.ptr, indirect_buffer, indirect_offset);
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// }
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pub inline fn drawIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
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enc.vtable.drawIndirect(enc.ptr, indirect_buffer, indirect_offset);
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}
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// pub inline fn beginOcclusionQuery(enc: RenderBundleEncoder, query_index: u32) void {
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// enc.vtable.beginOcclusionQuery(enc.ptr, query_index);
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@ -194,5 +193,6 @@ test {
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_ = draw;
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_ = drawIndexed;
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_ = drawIndexedIndirect;
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_ = drawIndirect;
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_ = Descriptor;
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}
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