gpu: correct queueWriteTexture signature

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 19:31:01 -07:00 committed by Stephen Gutekanst
parent 3def7588cd
commit 9fc5ba10a1
3 changed files with 9 additions and 10 deletions

View file

@ -45,8 +45,8 @@ pub const Queue = opaque {
Impl.queueWriteBuffer(queue, buffer, buffer_offset, data, size);
}
pub inline fn writeTexture(queue: *Queue, data: *anyopaque, data_size: usize, data_layout: *const Texture.DataLayout, write_size: *const Extent3D) void {
Impl.queueWriteTexture(queue, data, data_size, data_layout, write_size);
pub inline fn writeTexture(queue: *Queue, destination: *const ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const Texture.DataLayout, write_size: *const Extent3D) void {
Impl.queueWriteTexture(queue, destination, data, data_size, data_layout, write_size);
}
pub inline fn reference(queue: *Queue) void {