gpu: update defaults/optionality for PrimitiveDepthClipControl
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 1 deletions
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@ -498,7 +498,7 @@ pub const PrimitiveDepthClampingState = extern struct {
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pub const PrimitiveDepthClipControl = extern struct {
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chain: ChainedStruct,
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unclipped_depth: bool,
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unclipped_depth: bool = false,
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};
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pub const PrimitiveState = extern struct {
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