gpu: implement Device.setLostCallback
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
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672b3a5601
commit
a0d28a74b0
2 changed files with 53 additions and 7 deletions
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@ -75,9 +75,7 @@ pub const VTable = struct {
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loseForTesting: fn (ptr: *anyopaque) void,
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loseForTesting: fn (ptr: *anyopaque) void,
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popErrorScope: fn (ptr: *anyopaque, callback: *ErrorCallback) bool,
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popErrorScope: fn (ptr: *anyopaque, callback: *ErrorCallback) bool,
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pushErrorScope: fn (ptr: *anyopaque, filter: ErrorFilter) void,
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pushErrorScope: fn (ptr: *anyopaque, filter: ErrorFilter) void,
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// TODO: callback
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setLostCallback: fn (ptr: *anyopaque, callback: *LostCallback) void,
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// setDeviceLostCallback: fn (ptr: *anyopaque, callback: DeviceLostCallback) void,
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// WGPU_EXPORT void wgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata);
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// TODO: callback
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// TODO: callback
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// setLoggingCallback: fn (ptr: *anyopaque, callback: LoggingCallback) void,
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// setLoggingCallback: fn (ptr: *anyopaque, callback: LoggingCallback) void,
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// WGPU_EXPORT void wgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void * userdata);
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@ -113,6 +111,32 @@ pub inline fn pushErrorScope(device: Device, filter: ErrorFilter) void {
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device.vtable.pushErrorScope(device.ptr, filter);
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device.vtable.pushErrorScope(device.ptr, filter);
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}
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}
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pub inline fn setLostCallback(device: Device, callback: *LostCallback) void {
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device.vtable.setLostCallback(device.ptr, callback);
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}
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pub const LostCallback = struct {
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type_erased_ctx: *anyopaque,
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type_erased_callback: fn (ctx: *anyopaque, reason: LostReason, message: [*:0]const u8) callconv(.Inline) void,
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pub fn init(
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comptime Context: type,
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ctx: *Context,
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comptime callback: fn (ctx: *Context, reason: LostReason, message: [*:0]const u8) void,
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) LostCallback {
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const erased = (struct {
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pub inline fn erased(type_erased_ctx: *anyopaque, reason: LostReason, message: [*:0]const u8) void {
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callback(@ptrCast(*Context, @alignCast(@alignOf(*Context), type_erased_ctx)), reason, message);
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}
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}).erased;
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return .{
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.type_erased_ctx = ctx,
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.type_erased_callback = erased,
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};
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}
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};
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pub inline fn createBindGroup(device: Device, descriptor: *const BindGroup.Descriptor) BindGroup {
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pub inline fn createBindGroup(device: Device, descriptor: *const BindGroup.Descriptor) BindGroup {
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return device.vtable.createBindGroup(device.ptr, descriptor);
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return device.vtable.createBindGroup(device.ptr, descriptor);
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}
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}
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@ -223,6 +247,7 @@ test {
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_ = injectError;
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_ = injectError;
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_ = loseForTesting;
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_ = loseForTesting;
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_ = popErrorScope;
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_ = popErrorScope;
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_ = setLostCallback;
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_ = createBindGroup;
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_ = createBindGroup;
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_ = pushErrorScope;
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_ = pushErrorScope;
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_ = createBindGroupLayout;
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_ = createBindGroupLayout;
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@ -335,10 +335,7 @@ const device_vtable = Device.VTable{
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}
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}
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}).loseForTesting,
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}).loseForTesting,
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.popErrorScope = (struct {
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.popErrorScope = (struct {
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pub fn popErrorScope(
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pub fn popErrorScope(ptr: *anyopaque, callback: *ErrorCallback) bool {
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ptr: *anyopaque,
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callback: *ErrorCallback,
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) bool {
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const cCallback = (struct {
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const cCallback = (struct {
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pub fn cCallback(
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pub fn cCallback(
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typ: c.WGPUErrorType,
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typ: c.WGPUErrorType,
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@ -410,6 +407,30 @@ const device_vtable = Device.VTable{
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c.wgpuDevicePushErrorScope(@ptrCast(c.WGPUDevice, ptr), @enumToInt(filter));
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c.wgpuDevicePushErrorScope(@ptrCast(c.WGPUDevice, ptr), @enumToInt(filter));
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}
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}
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}).pushErrorScope,
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}).pushErrorScope,
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.setLostCallback = (struct {
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pub fn setLostCallback(ptr: *anyopaque, callback: *Device.LostCallback) void {
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const cCallback = (struct {
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pub fn cCallback(
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reason: c.WGPUDeviceLostReason,
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message: [*c]const u8,
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userdata: ?*anyopaque,
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) callconv(.C) void {
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const callback_info = @ptrCast(*Device.LostCallback, @alignCast(@alignOf(*Device.LostCallback), userdata));
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callback_info.type_erased_callback(
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callback_info.type_erased_ctx,
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@intToEnum(Device.LostReason, reason),
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std.mem.span(message),
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);
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}
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}).cCallback;
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c.wgpuDeviceSetDeviceLostCallback(
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@ptrCast(c.WGPUDevice, ptr),
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cCallback,
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callback,
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);
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}
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}).setLostCallback,
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.createBindGroupLayout = (struct {
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.createBindGroupLayout = (struct {
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pub fn createBindGroupLayout(ptr: *anyopaque, descriptor: *const BindGroupLayout.Descriptor) BindGroupLayout {
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pub fn createBindGroupLayout(ptr: *anyopaque, descriptor: *const BindGroupLayout.Descriptor) BindGroupLayout {
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const desc = c.WGPUBindGroupLayoutDescriptor{
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const desc = c.WGPUBindGroupLayoutDescriptor{
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