gpu: correct nullability of userdata pointers

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 23:43:16 -07:00 committed by Stephen Gutekanst
parent 000989df5b
commit a468c51ad4
9 changed files with 65 additions and 65 deletions

View file

@ -10,7 +10,7 @@ const Impl = @import("interface.zig").Impl;
pub const Queue = opaque {
pub const WorkDoneCallback = fn (
status: WorkDoneStatus,
userdata: *anyopaque,
userdata: ?*anyopaque,
) callconv(.C) void;
pub const WorkDoneStatus = enum(u32) {
@ -29,7 +29,7 @@ pub const Queue = opaque {
Impl.queueCopyTextureForBrowser(queue, source, destination, copy_size, options);
}
pub inline fn onSubmittedWorkDone(queue: *Queue, signal_value: u64, callback: Queue.WorkDoneCallback, userdata: *anyopaque) void {
pub inline fn onSubmittedWorkDone(queue: *Queue, signal_value: u64, callback: Queue.WorkDoneCallback, userdata: ?*anyopaque) void {
Impl.queueOnSubmittedWorkDone(queue, signal_value, callback, userdata);
}