gpu: implement Dawn renderPipelineReference
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 2 deletions
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@ -1031,8 +1031,7 @@ pub const Interface = gpu.Interface(struct {
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}
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}
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pub inline fn renderPipelineReference(render_pipeline: *gpu.RenderPipeline) void {
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pub inline fn renderPipelineReference(render_pipeline: *gpu.RenderPipeline) void {
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_ = render_pipeline;
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procs.renderPipelineReference.?(@ptrCast(c.WGPURenderPipeline, render_pipeline));
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unreachable;
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}
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}
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pub inline fn renderPipelineRelease(render_pipeline: *gpu.RenderPipeline) void {
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pub inline fn renderPipelineRelease(render_pipeline: *gpu.RenderPipeline) void {
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