gpu: add BindGroup.Entry
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3c8dfa06a1
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a6eab5ef18
5 changed files with 15 additions and 13 deletions
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@ -1,13 +1,3 @@
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typedef struct WGPUBindGroupEntry {
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WGPUChainedStruct const * nextInChain;
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uint32_t binding;
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WGPUBuffer buffer; // nullable
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uint64_t offset;
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uint64_t size;
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WGPUSampler sampler; // nullable
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WGPUTextureView textureView; // nullable
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} WGPUBindGroupEntry;
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typedef struct WGPUBlendComponent {
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WGPUBlendOperation operation;
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WGPUBlendFactor srcFactor;
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@ -3,7 +3,6 @@ const std = @import("std");
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pub const Buffer = enum(usize) {
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_,
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// TODO: verify there is a use case for nullable value of this type.
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pub const none: Buffer = @intToEnum(Buffer, 0);
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pub const BindingType = enum(u32) {
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@ -1,7 +1,6 @@
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pub const Sampler = enum(usize) {
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_,
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// TODO: verify there is a use case for nullable value of this type.
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pub const none: Sampler = @intToEnum(Sampler, 0);
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pub const AddressMode = enum(u32) {
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@ -1,6 +1,21 @@
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const Buffer = @import("buffer.zig").Buffer;
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const Sampler = @import("sampler.zig").Sampler;
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const TextureView = @import("texture_view.zig").TextureView;
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const ChainedStruct = @import("types.zig").ChainedStruct;
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pub const BindGroup = enum(usize) {
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_,
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// TODO: verify there is a use case for nullable value of this type.
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pub const none: BindGroup = @intToEnum(BindGroup, 0);
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pub const Entry = extern struct {
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next_in_chain: *const ChainedStruct,
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binding: u32,
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buffer: Buffer = Buffer.none, // nullable
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offset: u64,
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size: u64,
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sampler: Sampler = Sampler.none, // nullable
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texture_view: TextureView = TextureView.none, // nullable
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};
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};
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@ -1,7 +1,6 @@
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pub const TextureView = enum(usize) {
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_,
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// TODO: verify there is a use case for nullable value of this type.
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pub const none: TextureView = @intToEnum(TextureView, 0);
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pub const Dimension = enum(u32) {
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