gpu: update to latest Dawn webgpu.h API
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
9714768f1d
commit
a6fa17e12a
2 changed files with 37 additions and 2 deletions
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@ -14,6 +14,16 @@ pub const EncoderInternalUsageDescriptor = extern struct {
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use_internal_usages: bool = false,
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};
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pub const MultisampleStateRenderToSingleSampled = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_multisample_state_render_to_single_sampled },
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enabled: bool = false,
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};
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pub const RenderPassColorAttachmentRenderToSingleSampled = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_render_pass_color_attachment_render_to_single_sampled },
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implicit_sample_count: u32 = 1,
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};
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pub const TextureInternalUsageDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_texture_internal_usage_descriptor },
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internal_usage: Texture.UsageFlags = Texture.UsageFlags.none,
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@ -81,9 +81,15 @@ pub const RenderPassTimestampWrite = extern struct {
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};
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pub const RequestAdapterOptions = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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dawn_toggles_descriptor: *const dawn.TogglesDescriptor,
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};
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next_in_chain: NextInChain = .{ .generic = null },
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compatible_surface: ?*Surface = null,
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power_preference: PowerPreference = .undefined,
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backend_type: BackendType = .undefined,
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force_fallback_adapter: bool = false,
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compatibility_mode: bool = false,
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};
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@ -149,6 +155,7 @@ pub const RenderPassDescriptor = extern struct {
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pub const AlphaMode = enum(u32) { premultiplied = 0x00000000, unpremultiplied = 0x00000001, opaq = 0x00000002 };
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pub const BackendType = enum(u32) {
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undefined,
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null,
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webgpu,
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d3d11,
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@ -160,6 +167,7 @@ pub const BackendType = enum(u32) {
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pub fn name(t: BackendType) []const u8 {
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return switch (t) {
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.undef => "Undefined",
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.null => "Null",
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.webgpu => "WebGPU",
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.d3d11 => "D3D11",
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@ -279,6 +287,7 @@ pub const FeatureName = enum(u32) {
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implicit_device_synchronization = 0x000003EF,
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surface_capabilities = 0x000003F0,
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transient_attachments = 0x000003F1,
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msaa_render_to_single_sampled = 0x000003F2,
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};
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pub const FilterMode = enum(u32) {
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@ -391,6 +400,10 @@ pub const SType = enum(u32) {
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dawn_buffer_descriptor_error_info_from_wire_client = 0x000003EF,
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dawn_toggles_descriptor = 0x000003F0,
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dawn_shader_module_spirv_options_descriptor = 0x000003F1,
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request_adapter_options_luid = 0x000003F2,
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request_adapter_options_get_gl_proc = 0x000003F3,
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dawn_multisample_state_render_to_single_sampled = 0x000003F4,
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dawn_render_pass_color_attachment_render_to_single_sampled = 0x000003F5,
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};
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pub const StencilOperation = enum(u32) {
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@ -565,6 +578,7 @@ pub const Limits = extern struct {
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max_texture_dimension_3d: u32 = limit_u32_undef,
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max_texture_array_layers: u32 = limit_u32_undef,
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max_bind_groups: u32 = limit_u32_undef,
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max_bind_groups_plus_vertex_buffers: u32 = limit_u32_undef,
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max_bindings_per_bind_group: u32 = limit_u32_undef,
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max_dynamic_uniform_buffers_per_pipeline_layout: u32 = limit_u32_undef,
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max_dynamic_storage_buffers_per_pipeline_layout: u32 = limit_u32_undef,
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@ -636,7 +650,12 @@ pub const CopyTextureForBrowserOptions = extern struct {
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};
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pub const MultisampleState = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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dawn_multisample_state_render_to_single_sampled: *const dawn.MultisampleStateRenderToSingleSampled,
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};
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next_in_chain: NextInChain = .{ .generic = null },
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count: u32 = 1,
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mask: u32 = 0xFFFFFFFF,
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alpha_to_coverage_enabled: bool = false,
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@ -764,6 +783,12 @@ pub const ProgrammableStageDescriptor = extern struct {
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};
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pub const RenderPassColorAttachment = extern struct {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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dawn_render_pass_color_attachment_render_to_single_sampled: *const dawn.RenderPassColorAttachmentRenderToSingleSampled,
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};
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next_in_chain: NextInChain = .{ .generic = null },
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view: ?*TextureView = null,
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resolve_target: ?*TextureView = null,
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load_op: LoadOp,
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