{mach,examples,shaderexp}: fix default minimum window size

This commit is contained in:
praschke 2022-09-15 12:46:39 +00:00 committed by Stephen Gutekanst
parent 9676665ccf
commit a873227ab8
11 changed files with 4 additions and 47 deletions

View file

@ -41,10 +41,6 @@ bgl: *gpu.BindGroupLayout,
pub fn init(app: *App, core: *mach.Core) !void {
timer = try mach.Timer.start();
try core.setOptions(.{
.size_min = .{ .width = 20, .height = 20 },
});
const vs_module = core.device.createShaderModuleWGSL("vert.wgsl", @embedFile("vert.wgsl"));
const vertex_attributes = [_]gpu.VertexAttribute{