{mach,examples,shaderexp}: fix default minimum window size

This commit is contained in:
praschke 2022-09-15 12:46:39 +00:00 committed by Stephen Gutekanst
parent 9676665ccf
commit a873227ab8
11 changed files with 4 additions and 47 deletions

View file

@ -30,10 +30,6 @@ var block_dimension: u32 = tile_dimension - (filter_size - 1);
pub fn init(app: *App, core: *mach.Core) !void {
const queue = core.device.getQueue();
try core.setOptions(.{
.size_min = .{ .width = 20, .height = 20 },
});
const blur_shader_module = core.device.createShaderModuleWGSL("blur.wgsl", @embedFile("blur.wgsl"));
const blur_pipeline_descriptor = gpu.ComputePipeline.Descriptor{