{mach,examples,shaderexp}: fix default minimum window size
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11 changed files with 4 additions and 47 deletions
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@ -24,10 +24,6 @@ pub const App = @This();
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pub fn init(app: *App, core: *mach.Core) !void {
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timer = try mach.Timer.start();
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try core.setOptions(.{
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.size_min = .{ .width = 20, .height = 20 },
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});
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const vs_module = core.device.createShaderModuleWGSL("vert.wgsl", @embedFile("vert.wgsl"));
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const vertex_attributes = [_]gpu.VertexAttribute{
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