{mach,examples,shaderexp}: fix default minimum window size
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11 changed files with 4 additions and 47 deletions
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@ -24,13 +24,6 @@ last_mtime: i128,
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pub fn init(app: *App, core: *mach.Core) !void {
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timer = try std.time.Timer.start();
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// On linux if we don't set a minimum size, you can squish the window to 0 pixels of width and height,
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// this makes some strange effects when that happens, so it's better to leave a minimum size to avoid that,
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// this doesn't prevent you from minimizing the window.
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try core.setOptions(.{
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.size_min = .{ .width = 20, .height = 20 },
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});
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var fragment_file: std.fs.File = undefined;
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var last_mtime: i128 = undefined;
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