gpu: implement Dawn textureViewSetLabel
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 3 deletions
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@ -1174,9 +1174,7 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn textureViewSetLabel(texture_view: *gpu.TextureView, label: [*:0]const u8) void {
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_ = texture_view;
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_ = label;
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unreachable;
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procs.textureViewSetLabel.?(@ptrCast(c.WGPUTextureView, texture_view), label);
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}
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pub inline fn textureViewReference(texture_view: *gpu.TextureView) void {
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