gpu: make ShaderModule.Descriptor.next_in_chain type-safe
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 10 additions and 8 deletions
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@ -223,8 +223,4 @@ The following are definitive candidates for helpers we haven't implemented yet:
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* `gpu.RenderBundleEncoder.setBindGroup` (slice param)
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* `gpu.RenderPassEncoder.executeBundles` (slice param)
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* `gpu.RenderPassEncoder.setBindGroup` (slice param)
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Descriptors `next_in_chain` extensions could be more type-safe, at least:
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* `gpu.ShaderModule.Descriptor` (WGSL/SPIRV divide simplification)
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* Others mentioned after the bug we filed on Dawn was fixed (consult dawn.json now)
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* Other `next_in_chain` extensions (look at dawn.json after the bug to get this documented was fixed)
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