gpu: update defaults/optionality for StencilFaceState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 4 additions and 4 deletions
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@ -515,10 +515,10 @@ pub const RenderPassDescriptorMaxDrawCount = extern struct {
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};
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pub const StencilFaceState = extern struct {
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compare: CompareFunction,
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fail_op: StencilOperation,
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depth_fail_op: StencilOperation,
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pass_op: StencilOperation,
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compare: CompareFunction = .always,
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fail_op: StencilOperation = .keep,
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depth_fail_op: StencilOperation = .keep,
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pass_op: StencilOperation = .keep,
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};
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pub const StorageTextureBindingLayout = extern struct {
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