glfw: rename system_sdk.Options.linux_x86_64_sdk for consistency
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 2 additions and 2 deletions
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@ -43,7 +43,7 @@ pub const Options = struct {
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macos_sdk_11: []const u8 = "sdk-macos-11.3",
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/// The Linux x86-64 SDK repository name.
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linux_x86_64_sdk: []const u8 = "sdk-linux-x86_64",
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linux_x86_64: []const u8 = "sdk-linux-x86_64",
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/// If true, the Builder.sysroot will set to the SDK path. This has the drawback of preventing
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/// you from including headers, libraries, etc. from outside the SDK generally. However, it can
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@ -88,7 +88,7 @@ fn includeSdkMacOS(b: *Builder, step: *std.build.LibExeObjStep, options: Options
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}
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fn includeSdkLinuxX8664(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
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const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, options.linux_x86_64_sdk) catch unreachable;
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const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, options.linux_x86_64) catch unreachable;
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defer b.allocator.free(sdk_root_dir);
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if (options.set_sysroot) {
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