glfw: update system_sdk to use latest MacOS 12.0 SDK
Updates us to using the newer SDK https://github.com/hexops/sdk-macos-12.0 Also enables cross-compilation of the `mach/gpu` backend for macOS. Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
d5d78a2196
commit
ae39a840e8
1 changed files with 4 additions and 4 deletions
|
|
@ -6,7 +6,7 @@
|
||||||
//! The SDKs used by this script by default are:
|
//! The SDKs used by this script by default are:
|
||||||
//!
|
//!
|
||||||
//! * Linux: https://github.com/hexops/sdk-linux-x86_64 (~40MB, X11, Wayland, etc. development libraries)
|
//! * Linux: https://github.com/hexops/sdk-linux-x86_64 (~40MB, X11, Wayland, etc. development libraries)
|
||||||
//! * MacOS: https://github.com/hexops/sdk-macos-11.3 (~160MB, most frameworks you'd find in the XCode SDK)
|
//! * MacOS: https://github.com/hexops/sdk-macos-12.0 (~112MB, most frameworks you'd find in the XCode SDK)
|
||||||
//! * Windows: not needed
|
//! * Windows: not needed
|
||||||
//!
|
//!
|
||||||
//! You may supply your own SDKs via the Options struct if needed, although the Mach versions above
|
//! You may supply your own SDKs via the Options struct if needed, although the Mach versions above
|
||||||
|
|
@ -35,7 +35,7 @@ pub const Options = struct {
|
||||||
github_org: []const u8 = "hexops",
|
github_org: []const u8 = "hexops",
|
||||||
|
|
||||||
/// The MacOS SDK repository name.
|
/// The MacOS SDK repository name.
|
||||||
macos_sdk: []const u8 = "sdk-macos-11.3",
|
macos_sdk: []const u8 = "sdk-macos-12.0",
|
||||||
|
|
||||||
/// The Linux x86-64 SDK repository name.
|
/// The Linux x86-64 SDK repository name.
|
||||||
linux_x86_64_sdk: []const u8 = "sdk-linux-x86_64",
|
linux_x86_64_sdk: []const u8 = "sdk-linux-x86_64",
|
||||||
|
|
@ -104,7 +104,7 @@ fn getSdkRoot(allocator: *std.mem.Allocator, org: []const u8, name: []const u8)
|
||||||
// 1. $SDK_PATH/<name> (if set, e.g. for testing changes to SDKs easily)
|
// 1. $SDK_PATH/<name> (if set, e.g. for testing changes to SDKs easily)
|
||||||
// 2. <appdata>/<name> (default)
|
// 2. <appdata>/<name> (default)
|
||||||
//
|
//
|
||||||
// Where `<name>` is the name of the SDK, e.g. `sdk-macos-11.3`.
|
// Where `<name>` is the name of the SDK, e.g. `sdk-macos-12.0`.
|
||||||
var sdk_root_dir: []const u8 = undefined;
|
var sdk_root_dir: []const u8 = undefined;
|
||||||
var sdk_path_dir: []const u8 = undefined;
|
var sdk_path_dir: []const u8 = undefined;
|
||||||
if (std.process.getEnvVarOwned(allocator, "SDK_PATH")) |sdk_path| {
|
if (std.process.getEnvVarOwned(allocator, "SDK_PATH")) |sdk_path| {
|
||||||
|
|
@ -124,7 +124,7 @@ fn getSdkRoot(allocator: *std.mem.Allocator, org: []const u8, name: []const u8)
|
||||||
} else |err| return switch (err) {
|
} else |err| return switch (err) {
|
||||||
error.FileNotFound => {
|
error.FileNotFound => {
|
||||||
std.log.info("cloning required sdk..\ngit clone https://github.com/{s}/{s} '{s}'..\n", .{ org, name, sdk_root_dir });
|
std.log.info("cloning required sdk..\ngit clone https://github.com/{s}/{s} '{s}'..\n", .{ org, name, sdk_root_dir });
|
||||||
if (std.mem.eql(u8, name, "sdk-macos-11.3")) {
|
if (std.mem.eql(u8, name, "sdk-macos-12.0")) {
|
||||||
if (!try confirmAppleSDKAgreement(allocator)) @panic("cannot continue");
|
if (!try confirmAppleSDKAgreement(allocator)) @panic("cannot continue");
|
||||||
}
|
}
|
||||||
try std.fs.cwd().makePath(sdk_path_dir);
|
try std.fs.cwd().makePath(sdk_path_dir);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue