gpu: add Adapter.Type
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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7d2ecdf197
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2 changed files with 16 additions and 8 deletions
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@ -1,13 +1,5 @@
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typedef uint32_t WGPUFlags;
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typedef enum WGPUAdapterType {
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WGPUAdapterType_DiscreteGPU = 0x00000000,
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WGPUAdapterType_IntegratedGPU = 0x00000001,
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WGPUAdapterType_CPU = 0x00000002,
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WGPUAdapterType_Unknown = 0x00000003,
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WGPUAdapterType_Force32 = 0x7FFFFFFF
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} WGPUAdapterType;
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typedef enum WGPUAddressMode {
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WGPUAddressMode_Repeat = 0x00000000,
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WGPUAddressMode_MirrorRepeat = 0x00000001,
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@ -1 +1,17 @@
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ptr: *anyopaque,
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pub const Type = enum(u32) {
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discrete_gpu,
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integrated_gpu,
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cpu,
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unknown,
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};
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pub fn typeName(t: Type) []const u8 {
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return switch (t) {
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.discrete_gpu => "Discrete GPU",
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.integrated_gpu => "Integrated GPU",
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.cpu => "CPU",
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.unknown => "Unknown",
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};
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}
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