gpu: inline TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 21:58:21 -07:00 committed by Stephen Gutekanst
parent 8453b0d2a6
commit b0adf42c70
25 changed files with 1939 additions and 605 deletions

View file

@ -4,7 +4,16 @@ const TextureView = @import("texture_view.zig").TextureView;
const ChainedStruct = @import("types.zig").ChainedStruct;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
pub const BindGroup = *opaque {};
pub const BindGroup = *opaque {
// TODO
// pub inline fn bindGroupSetLabel(bind_group: gpu.BindGroup, label: [*:0]const u8) void {
// TODO
// pub inline fn bindGroupReference(bind_group: gpu.BindGroup) void {
// TODO
// pub inline fn bindGroupRelease(bind_group: gpu.BindGroup) void {
};
pub const BindGroupEntry = extern struct {
next_in_chain: *const ChainedStruct,