gpu: inline TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 21:58:21 -07:00 committed by Stephen Gutekanst
parent 8453b0d2a6
commit b0adf42c70
25 changed files with 1939 additions and 605 deletions

View file

@ -8,7 +8,16 @@ const Texture = @import("texture.zig").Texture;
const TextureBindingLayout = @import("texture.zig").TextureBindingLayout;
const StorageTextureBindingLayout = @import("types.zig").StorageTextureBindingLayout;
pub const BindGroupLayout = *opaque {};
pub const BindGroupLayout = *opaque {
// TODO
// pub inline fn bindGroupLayoutSetLabel(bind_group_layout: gpu.BindGroupLayout, label: [*:0]const u8) void {
// TODO
// pub inline fn bindGroupLayoutReference(bind_group_layout: gpu.BindGroupLayout) void {
// TODO
// pub inline fn bindGroupLayoutRelease(bind_group_layout: gpu.BindGroupLayout) void {
};
pub const BindGroupLayoutEntry = extern struct {
next_in_chain: *const ChainedStruct,