gpu: inline TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 21:58:21 -07:00 committed by Stephen Gutekanst
parent 8453b0d2a6
commit b0adf42c70
25 changed files with 1939 additions and 605 deletions

View file

@ -1 +1,46 @@
pub const ComputePassEncoder = *opaque {};
pub const ComputePassEncoder = *opaque {
// TODO
// pub inline fn computePassEncoderDispatch(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
// TODO
// pub inline fn computePassEncoderDispatchIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void {
// TODO
// pub inline fn computePassEncoderDispatchWorkgroups(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
// TODO
// pub inline fn computePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void {
// TODO
// pub inline fn computePassEncoderEnd(compute_pass_encoder: gpu.ComputePassEncoder) void {
// TODO
// pub inline fn computePassEncoderEndPass(compute_pass_encoder: gpu.ComputePassEncoder) void {
// TODO
// pub inline fn computePassEncoderInsertDebugMarker(compute_pass_encoder: gpu.ComputePassEncoder, marker_label: [*:0]const u8) void {
// TODO
// pub inline fn computePassEncoderPopDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder) void {
// TODO
// pub inline fn computePassEncoderPushDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_label: [*:0]const u8) void {
// TODO
// pub inline fn computePassEncoderSetBindGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
// TODO
// pub inline fn computePassEncoderSetLabel(compute_pass_encoder: gpu.ComputePassEncoder, label: [*:0]const u8) void {
// TODO
// pub inline fn computePassEncoderSetPipeline(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void {
// TODO
// pub inline fn computePassEncoderWriteTimestamp(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void {
// TODO
// pub inline fn computePassEncoderReference(compute_pass_encoder: gpu.ComputePassEncoder) void {
// TODO
// pub inline fn computePassEncoderRelease(compute_pass_encoder: gpu.ComputePassEncoder) void {
};